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Butenko's dev notes Menu

Development

A 7-post collection

← Newer Posts Page 2 of 2

Realistic Damage Model. Mod for both the original XCOM:EW and the mod Long War

The higher the accuracy is – the higher the damage is. But don’t relax: there is always a chance of maximum damage. I made my first »

Butenko MS Butenko MS on Development, Modding, bytecode, UE3, Unreal Engine 3, XCOM, XCOM: EW, Long War, Improvement, UCB 21 January 2016 Comments

PyPy3 + pickle + lzma = slowness. Solution.

Initial data: with lzma.open(file_name, 'rb') as file: data = pickle.load(file) 40Mb file 90000 of objects inside the file File created by CPython-optimized »

Butenko MS Butenko MS on Development, Python, PyPy3, PyPy3 2.4.0, Software, Practice, pickle, lzma, performance, issue, solution 10 December 2015 Comments
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